Quick Cardio Games
Introduction & Objectives
Elbow Tag - #28
Students can escape taggers for 10 seconds by linking elbows, but if caught otherwise, need to complete a task to re-enter the game.
Home Zone Tag - #29
In this game of tag, students can become untagged by pantomiming a "Go Activity" they can do at home (e.g. biking, swimming), and having another student identify and mirror it for 3 seconds.
Veins & Arteries - #30
Students play a game of tag based on the heart & arteries.
Blob Tag - #32
When "Blobs" tag "Clumps", they join together and continue trying to tag other students.
Double Tag - #33
Two games of tag are played next to each other, and when a student is tagged, they do a designated exercise and join the opposite game.
Automobile - #34
Students perform various movements as they use hoops to pretend they are in cars.
Grid Tag - #36
Separate games of tag are played in a grid. When students are tagged, they perform an exercise outside of the grid, and then join the game in the adjacent grid clockwise.
Musical Hoops - #39
A version of the game "Musical Chairs" using plastic hoops.
Frequent Flyer - #40
Students earn 5 Frequent Flyer Miles each time they move from one cone to another.
Cone Crazy - #42
This activity contains three different games to play using cones.
Snake in the Grass - #43
Students designated as "snakes" crawl or bear crawl as they attempt to tag other students who are skipping or galloping to try to avoid them.
CATCH Cardio Course - #44
Students use CATCH Cardio Course cards to guide them through a serious of cardio locomotor movements around a circle.