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Quick Cardio Games

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Introduction & Objectives

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Elbow Tag - #28

Students can escape taggers for 10 seconds by linking elbows, but if caught otherwise, need to complete a task to re-enter the game.

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Home Zone Tag - #29

In this game of tag, students can become untagged by pantomiming a "Go Activity" they can do at home (e.g. biking, swimming), and having another student identify and mirror it for 3 seconds.

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Veins & Arteries - #30

Students play a game of tag based on the heart & arteries.

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Blob Tag - #32

When "Blobs" tag "Clumps", they join together and continue trying to tag other students.

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Double Tag - #33

Two games of tag are played next to each other, and when a student is tagged, they do a designated exercise and join the opposite game.

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Automobile - #34

Students perform various movements as they use hoops to pretend they are in cars.

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Grid Tag - #36

Separate games of tag are played in a grid. When students are tagged, they perform an exercise outside of the grid, and then join the game in the adjacent grid clockwise.

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Musical Hoops - #39

A version of the game "Musical Chairs" using plastic hoops.

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Frequent Flyer - #40

Students earn 5 Frequent Flyer Miles each time they move from one cone to another.

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Cone Crazy - #42

This activity contains three different games to play using cones.

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Snake in the Grass - #43

Students designated as "snakes" crawl or bear crawl as they attempt to tag other students who are skipping or galloping to try to avoid them.

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CATCH Cardio Course - #44

Students use CATCH Cardio Course cards to guide them through a serious of cardio locomotor movements around a circle.

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