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Aerobic Games

Game play is an important part of an after-school program. Through appropriately designated games children learn sport and movement skills, cultural concepts, as well as cooperation and other important social values. Game play is motivating to most children, and can also be used to promote cardiovascular fitness.

CATCH encourages the inclusion of games that are fun, enjoyable, and promote moderate-to-vigorous physical activity. Many games, such as "Duck, Duck, Goose" and "Red Rover" are inappropriate because they are elimination games, provide little moderate to vigorous physical activity, or are potentially dangerous. Games to be included in CATCH should be non-elimination, provide for maximum participation, promote generalizable movement skills, and have a structure that permits the game to be modified in complexity and intensity.  

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