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Overview

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The CATCH Kids Club
is an after-school, summer and community recreation program to develop and maintain health in school-age children. The primary goal is to promote healthy physical activity behaviors. The CATCH Kids Club includes short lessons on healthy eating and physical activity component.

There are many benefits of physical activity. Physically active children are leaner, more physically fit, have lower blood pressure, have increased beneficial HDL-Cholesterol, have improved psychological well-being and have a lower risk for cardiovascular disease. The physical activity component of the CATCH Kids Clubs has four objectives:

  • Involve students in at least 30 minutes of daily physical activity.
  • Involve students in at least 50% of moderate-to-vigorous physical activity of daily physical activity time.
  • Provide students with many opportunities to participate and practice movement skills.
  • Provide students with a variety of enjoyable physical activities.

The CATCH Kids Club Activity Box contains 5” x 8” cards describing active and fun games for children in grades K-5. The materials are designed to be flexible so physical activities can be taught in after-school, summer and community recreation settings. They give information and instructions for staff to effectively teach the program. The cards are organized, written, and presented in a simple and clear format to make planning easy. The types of cards in the Activity Box include:

  • Tab Cards (White): Each section begins with a tab card. The front of the tab card will list the name and card number of all the activities included within the section.
  • Introductory Cards (Yellow): Introductory cards help familiarize you with each section. These cards provide objectives, safety hints, teaching cues for basic movement skills and a glossary of terms.
  • Activity Cards (Green): Each activity card contains the name of the activity, grade level, equipment needed, movement skills to be taught, organization (set up), description of how to play the activity, teaching suggestions, variations on how to play the activity and occasionally a diagram. Activities are sequenced in each section front to back from easy to more difficult activities.
  • Task Cards (Salmon): Task cards can be found in aerobic games, plastic hoop and jump rope section of the Activity Box. These cards contain diagrams and brief instructions about the movements. You can pull these cards and use them during activity sessions for stations, circuits and other activities.

Blank cards are included in the back of the Activity Box so you can change your favorite activities if you need to.

Putting It Together

Staff can either select their own activities from the Activity Box or follow the sample activity plans provided. For each of the 30-minute activity sessions, plan for at least two activities with time for children to warm-up and cool-down appropriately. A third activity is listed on the session plan if there is time available. EAch 30-minute session should include the following:

Warm-Up:
The warm-up gets the body ready for the vigorous activity to follow, as well as decreases the likelihood of injury. Any body part that will be involved in vigorous action should have a warm-up period. A warm-up should be part of the daily routine. Students can begin with a warm-up the moment they arrive in the activity area. Examples include walking around the perimeter of the activity area, then stretching and starting the game at a low intensity.

Activity One & Two: This is the main theme of the activity session. Give special attention to the following concepts during the activities:

Emphasize

  • The fun in physical activity
  • The benefits and rewards of physical activity

Encourage

  • Cooperation by limiting competition and downplaying “the win”
  • Participation with positive reinforcement 
  • Students to be active at other times outside this program

Equity

  • Focus on all students and their ability level, not just the “naturals” or star athletes
  • Give all types of students (gender, race and abilities) the opportunity to demonstrate

Cool-Down: The cool-down involves lessening the level of intensity to help children’s bodies return to a normal level. Examples include stretching and walking around the activity area.



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