Grades 3-5 Physical Education Activities
This Activity Box for children in grades 3 - 5 includes over 650 developmentally appropriate, non-elimination games and activities that are super fun and easy to set up. Each card in the box features detailed instructions for how to play the game and lists the equipment that is needed (equipment sold separately). Cards are conveniently organized into color-coded sections for ease-of-use, including: Muscle Strength & Endurance, Aerobic Games, Limited Space Activities, etc. Box also features a section specifically designed for working with children with special needs and getting everyone in the game.
Below are a collection of sample activities from the CATCH 3-5 Activity Box. The 3-5 Activity Box is available for purchase on the Flaghouse online store.
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Sample Unit Plans
Following are sample unit and lesson plans using CATCH activities from each Activity Box.
Fast Walk - #4
Students walk within the activity area and follow fast walk commands.
The S Trail - #5
Students follow the leader in a single file line, with their eyes focused directly on the person in front of them.
Quick Draw - #8
Each partner shows either 1 or 2 fingers. If partners show the same number they do 10 jumping jacks together.
High 5 in the Middle - #9
Students give eachother high and low fives.
Go Loco! - #13
Each time students pass a cone, they read the task card and change their locomotor movement.
Two-Square Locomotion - #14
All students move around the rectangle. Each time they pass a cone, they change their locomotor movement.
Whistle Fitness - #17
Students walk around the perimeter and travel in accordance with the number of whistles sounded.
Frequent Flyer - #40
Students earn 5 Frequent Flyer Miles each time they move from one cone to another.
Fitness Tag - #61
On signal, students move around the activity area while “Its” try to tag others.
Race Day! - #68
Partners complete a series of jump rope tasks.
Lucky Guess - #181
Students practice jump rope skills in 30 second cycles.
Jump the Circuit - #185
Students practice their jump rope skills at various stations.
Steel Abs Challenge - #235-236
Students perform a variety of ab excercises using a scarf.
Bears to the Honey Pot - #239
Bears have 1 minute to retrieve honey and return it to their honey pot without being “stung” (tagged) by the Queen Bee.
Sunny Day - #275
Students pretend their ball is the sun and mimic its movement.
People Dodge - #276
Students walk within boundaries, avoiding others and looking for open space.
Georgia Brown - #375
Around the World - #379
The cones represent countries. Students “visit” countries by dribbling their ball in a circle around the cone.
Pass Back - #424
Students do a variety of passing activities.
Partner Jog with Flying Disc - #427
Pairs jog/run around the course while throwing/catching the flying disc
Repair the Ozone - #429
Students throw their ozone repair systems (flying discs) into the holes to keep North America from becoming flooded.
4 Downs - #455
Students attempt to reach the opposite goal line with four allowed downs.
Golden Goal Dribbling, Passing & Shooting Skills - #506
Passing and shooting skills.
Gather Around - #587
Students practice passing and setting the volleyball.
Bump and Boogie - #588
Students bump the ball back and forth in pairs.
Ideas for Inclusion - #628-629 and Object Control: Hand - #652-655
This section provides information and teaching tips for actively involving students or participants with disabilities in activities.